Following the implementation of new laws on online real money gaming in India, Mobile Premier League (MPL) is preparing to make significant changes to its Indian team. The company may lay off approximately 60% of its employees. Due to the new Online Gaming Bill, MPL is now focusing on free-to-play games and expanding into the American market.
Online Gaming Ban: Following the ban on online real money gaming in India, Mobile Premier League (MPL) is set to make major changes within its Indian workforce. According to sources, the company may lay off around 60% of its employees. The aim of this move is to manage revenue losses in the Indian market after the implementation of the new Online Gaming Bill and to focus on free-to-play games in the American market. MPL CEO Sai Srinivas stated in an internal email that this decision was made with a "heavy heart."
Impact of Online Gaming Ban
Following the implementation of new laws on online real money gaming in India, Mobile Premier League (MPL) is preparing to make significant changes to its Indian team. According to sources, the company may lay off approximately 60% of its employees. This move could affect around 300 of MPL's 500 Indian employees. CEO Sai Srinivas described the decision as made with a "heavy heart" in an internal email.
MPL's decision could have a significant impact on the industry, particularly on the marketing, operations, finance, engineering, and legal teams. The company has assured affected employees of support.
Revenue Challenges in India
According to The Economic Times, MPL is now planning to expand into the American market by focusing on free-to-play games. India contributes approximately 50% of MPL's total revenue. Earning revenue from the Indian market has become challenging after the implementation of the new Online Gaming Bill.
This change has made operations difficult for the company in the Indian market and could adversely affect employment opportunities.
Impact of Online Gaming
Platforms like MPL and Dream11 were quite popular among the youth because they offered a chance to win financial rewards. However, the government banned real money gaming, considering financial losses and the safety of young people.
The online gaming industry argues that these games are primarily skill-based and should not be considered gambling. Despite this, the industry has been significantly impacted by the implementation of the new law.